Sins of the Solar Empire.

Torture chamber - Day 1

As I walk down the hallway the stone echoes as every step I make, the musky calcium and the sweat of the nervous fuels my rage. Thoughts kept the whispers in place. “You, you destroyed my people”, “You destroyed something beautiful”, “an empire of sacrifice, the women raged through you as you filthy men grabbed and tainted everything that is pure”. Flashbacks started to happen to all I have seen and saved. My tattoo grows in anger and become spikes urging for flesh. Saddened that I only have a week. As I turn the corner, I was greeted by 4 men with mops and tired of the smell of excrement. I told them to “Leave me, and return when the sun has set” One of them gave me the keys of the caged delicious flesh mounted in stone and ran out with the others. All twelve, wide eyes on me while I opened and locked the cage. I even threw the keys out knowing when the Mopmen came back they would unlock to my voice.

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Once I was fully immersed in the fear and filth I couldn’t help but smile. “Hello, I am the Night Mother and owner of Sybirfir, My name is… Well I guess you don’t deserve my name do you?” I walk over to the person that looks like the captain. “Are you the captain?”. He started making hums but I couldn’t understand. I quickly realize all of their tongues are cut off. “Okay Blink once if you are, Twice if you are not” He didn’t blink. Went to the next one “You know how to use your eyes?” He blinked rapidly. “Okay Blink once if you are the captain, Twice if you are not” He blinked twice. “Thank you, is he the captain? Blink once if he is, Twice if he’s not” The captain begins to worry and again humming unintelligibly. The soldier begins to tear up and blinks once and looks at him. I smile and say “Thank you, Now only if you didn’t follow your captain to destroy Sybirfir you wouldn’t be in this situation. Nevertheless, I’ll reward you somehow for your honesty”. I turn back to the captain, closing his eyes in fear hum/screaming unintelligibly. “Oh no you don’t, you didn’t blink when I asked you too.” I flexed my tattoo to come off my fingers as claws and I gently pull one of his eyelids open. Chiseling with my index claw through the eyelid flesh and letting it snap back. I look at the eyelid skin “Huh you have great eyelashes” Throwing it on the wall and the captain is hum/screaming unintelligibly. “What is that? You didn’t want to blink so I’m just helping you out. I’ll let you keep your left eyelid for more questions.” I turn back onto the soldiers, “All of you may have previous names, but in here you are going to go by what I give you.”  I go around naming the soldiers and I spit in the captain's face and tell him thats his name.


I walk up to Nin “You have pretty eyes, Ate do you think he has pretty eyes, Blink once for yes” He didn’t blink “ Well I think he does, I don’t think you deserve those eyes” I grow my black claws even longer to make them needle like piercing the delicate, wet tissue of the cornea; moving carefully to ensure Nin feels the the darkness of Mara’s touch. As it slides deep in his pupil ever so slowly. Going through the iris, the lens, all the way to the very back of his tearing, burning eye. Seeing him wince I could tell I got the nerve as he is screaming pain, I explore the soft, tender tissue inside. “Isn’t this fun”, I take it out abruptly hearing the eyeball make a pop noise letting the goop of his eye shreds on the captain and unfold the external rectus out of the eye socket onto his face. “Your fingers however are filthy things that steal away the life and happiness of innocent women and children you’ve touched” taking my two of my claws (Like scissors) and placing the center point at the lowest joint in each finger. Squeezing hard and twisting until it cuts to bone. Then breaking the bone. sploosh “Do you know what skin allows?” as I begin pulling off the skin on the fingers. “Skin allows you to feel the warmth of a loved one. There was a Dragonborn named Dria that you slaughtered” Now starting to pick off the muscles in fingers and causally throwing them behind me. “I liked her, I liked hugging her, and bringing her back clothing from other towns and your filthy fingers took that away” Tugging at the bones and attempting to pull the radius bone from out of the hand. When I do I realized there is a lot of blood. “Oh no you don’t” I take the torch from the wall and heat a stone to sear it shut. “I’m not done with you yet”. I use my spider feet to walk on the stone wall behind him and kneel down and let my claws cut open his skin under and behind his head. “You know I always wanted to know if I could create a fountain of blood.” I look to my audience  “But the spine was always in the way”. I make the slit a little deeper. “Since the stone wall is holding you up this present an opportunity”. I reach in and tug on the spine a few times to hear the fear of my audience. I gently crack it and hearing it crack and feeling the vibrations all through my body makes me completely orgasm along the wall. Taking breaths I heavy sigh “ I have needed this” and pull out the spine to where it hits the ceiling and shakes some blood on it. Then jump down on the floor seeing Nin’s body is limp still supported by the stone wall. Laying the spine down gently. I walk up to Nin and push his stomach a little to see blood coming up and over the slit on top of his neck. Backing up to Wo “Let’s see if this works” and running to Nin and jump kick off his stomach crushing his rib cage from the force flipping over and landing on my feet looking at the blood fountain that gushed at the ceiling and little chunks of organs flair off of the spewing gushing red blood and it rains on the captian, En, and Elve. Orgasming again and admiring what I have done. I look at the spine next to my feet, “This spine really intact, Do you want to know how intact -” I spit at the captian. “Blink once for yes, Blink twice for no” the Spit didn’t blink. I proceed to whack the captain with the spine till the spine breaks.

I heard Coras walking down the hallway at this point. “Coras?” I yelled,

Ryx: “Can you cut someone's eyelids off and they’ll still be alive”,

Coras: “Yes, but they will go blind due to infection, you’ll have to keep their eyes moist”

Ryx: “Will mop water do?”

Coras: “It’ll sting but I can see that working temporarily”

Ryx: “Perfect.”

I Chisel with my index claw through the other eyelid flesh of the captain and letting it snap back “Oh look I have two set of great eyelashes” Grinning and grabbed the other on on the wall and placed them on the wall like a face facing the captain. And scratched a smile on the wall  “Hmm It’s missing something, ah a nose” I walk over to Nin and sliced his nose off slowly for everyone to hear the full cartilage snapping. I walked over the wall and placed a nose on the wall and let the blood dry in the wall so it will stay. “You know why I put a smile on the wall?” “Because all of you should be happy, you successfully slain Sybirfir, isn’t that what your life means? Oh wait, now your life is meaningless. Well good news, I gave back your life’s meaning,” gesturing at Nin and still addressing everyone “ all the pain you suffered, and will suffer shall be everything you know. Everything you had joy in, shall be gone.This, this is the life you are living now. But you slain Sybirfir and Dria, so you should be happy, Correct?”. I proceed to taking my two of my claws (Like scissors) and placing the center point at the lowest joint in all of their fingers except for Ate and Spit. Squeezing hard and twisting until it cuts to bone. Begin pulling off the skin on their fingers and force feed their skin and any chucks I find from the geyser of blood event

The Mopmen came in, “Clean the ceiling, walls except for the face part, floors, their hands, sprinkle some water in captain’s eyes and I already fed them. I’ll be back tomorrow morning. And come back at tomorrow’s sunset for further instructions. Salutations.” They nodded. I turn to Coras can you make sure they don’t bleed to death except… well you’ll see which one I’m talking about?” As I walked out of the hallway I heard the groans and fears of the Mopmen. I hope they have nightmares of what they see. This is going to be a good week since this was day one.

Shinobi's Tale: The Water Runs Red Like That Of A Ruby

Following the battle with the DIS, Shinobi spends the next 3 months surveying the surrounding waters and coastlines of the Dreaming Sea in search of stray enemy vessels that could be looming for a counter attack. 

Running drills with the fleet of ships, Shinobi notices a female shipmate that seemed quite out of the ordinary. Day after day her fiery red hair and strange owl tattoos continue to escape his direct gaze, but he swore she was onboard. Suddenly in almost a blink of an eye, a single huge spiny tentacle darts out of the water and smashes itself onto the hull of the furthest ship in the fleet, crushing it in half. The demolished ships crew are forced to abandon the crushed ship but the spines that jet from the tentacles are wrapping themselves around the crew pulling them underwater. One by one each ship is pulled into the ocean by massive tentacles. Shinobi’s ship is the last to be targeted by the sea monster but just like the others, the ship is crushed under the weight of the giant tentacle. As Shinobi is flung off of the ship a spine from the creature tentacle wraps around him and he is pulled into the ocean to suffer the same fate as rest of the crew. As Shinobi contemplates his final moments of life, he sees the fiery red haired women with the owl tattoos swimming towards him. Before she reaches him, everything goes dark. 

Gasping for air and sweat pouring off his brow Shinobi is awakened by his crew mates yelling at him in a panic. "It was only a dream." he thought. The crew tells him they are right in the middle of a dark magical storm, potentially miles away from the rest of the fleet. This storm is nothing the captain or the crew have ever seen before. Lighting bolts blast down from the sky in the shape of gazelle’s, ocean water floods onto the deck in the shape of caterpillars. The ship is caught in a spiraling whirlpool. Shinobi grabs the steering wheel and starts to lead the ship to safety by following his Owl through the storm. As the owl veers right, Shinobi does the same to avoid the crashing lighting. The Owl leads the boat away from the cursed storm and onto safer waters. 

Finally clearing the dark storm, the ship and crew are lost. The darkness gives way and it seems to be midday, without a star in the sky to navigate them. Storms like these are known to transport vessels anywhere in the dreaming sea and the ship was very low on rations. Shinobi needs to get a bearing on his location or he and the crew might starve to death. In the far horizon, two ships catch his eyes and he makes the call to flank them, even though the odds are high that they are not a part of his fleet. 

Coming up to the ships, Falcon/Beast like men in a flying ship are descending on a small escaping vessel. On the fleeing ship, Shinobi recognize the women with the fiery red hair from his dream. By the time his ship gets into range he notices her ship has been captured by the Beastmen and she is tied up and being held captive on her ship. Reluctantly,  Shiniobi and crew broadside the Beast men's boat, making quick work of the captain and crew, then scaring away the rest. After the battle was won the fleeing Beastmen blew up her boat with only she surviving the blast. After some interrogation, Shinobi’s learns the girl of his dreams name is Ruby and they become “quick” friends. Agreeing to come back to the empire, she and Shinobi decide to test their combat skills against each other, leading to a heated night they both soon won't forget.  After a night of passion, Shinobi’s curse of an owl makes himself known to Ruby. She yell's in a rage " you are one of them aren't you!?!" and she quickly exits the boat in a hurry by casting a whirlwind storm that launches her off of the boat. A confused Shinobi returns to the empire with his fleet, but his heart stolen by the fiery red haired girl of his dreams. 


Survey Report: Dreamfang Peninsula and Bay

Excerpt of Survey Report from the "Complete Survey of Flora, Fauna, Geomancy, and Mineral Resources of the Dreamfang Peninsula and Bay"

Survey report submitted by: Zhuge Liang, Rycathus, Khorvax.

 We have spent the last few weeks completing the final surveys of the peninsula and completed the bay survey as well. We also went in and did a survey for the western shore. The following items of note were located.

 - A demense with a warning of death for those who enter.

 - A forming demense that has the effects of the border marches due to it being a Fae Freehold. Apx. 1000 fae inhabit this area on the western shore of the bay. They have a sea cave entrance into the bay.  – Need to plan to remove this threat from bay

 - A small cave that led to extensive underground cavern system. Had small reptilian creatures that farmed glowing lichen and lived in a massive arcane runed tower. Several of the msall reptilian creatures have been captured for study. Also have large reptile like bat creatures with acid spitting abilities under their control. – Further exploration needed

 - The Village of no Return – An ancient solar worked an amazingly complex geomancy on this area. A village is in the middle of the formation. Upon entering everything feels and looks better. Upon leaving a gut wrenching sorrow strikes you. It makes you wish to return to it strongly. perfect 1st age style architecture and also library is there. (Mundane Subjects only) Highly recommended to avoid this area if you do not wish to stay there permanently.

Side Note – May be good place to banish people.

 - Extremely abundant flora and fauna – The waters just north of Freyrdawn to just south of the ruins of Cybifer contain an unexplained abundance of fish and plants. No Geomantic or sorcerous workings active to explain the unusual fertility. – Further Studies needed

 - Also stopped by Freyrdawn to check in on the Jarl and city post attack and reconstruction. used 2 talents of silver for financial relief for the people, fixed the granary, and sent order for 15 fishing trawlers to be moved to Freyrdawn from the captured ships to replace loses.

 - Stopped and checked in on Rune and Keris work in the rebuilding of Jotenfhan. Excellent work being completed so far. Rebuilt city will have sewer and drainage facilities as well as walls and stone houses and roofs to avoid future fire attacks.

Vengance for the Fallen

With our adventures to the West coming to a close for now I felt the need to record all that has happened. Our journey as done in two parts. Since several different horseman tribes attacked us we were forced to deal with them each separately.

  Our first journey took us to the Horselords who ruled the City of Caer Zegrul. This city is ruled by a mighty chieftain woman who rides a rhinoceros which can shoot flames into battle. We were met by several thousand soldiers at the entrance to the city. When we spoke of our desire to speak with the rulers about our grievances we were led through the city to a large wall and what we though was a palace gate. As we entered the doors behind us closed the the escorts scambled on their mounts away behind gates in the walls that quickly shut. then walls separating all of us came from the ground. We were trapped in a coliseum.

  After a brief announcement of how we would meet our demises for their entertainment doors rose and each of us were faced with a dozen of the horsemen on mounts that attacked us. Sadly for them they were all each defeated by us in less than a minute. Wounded and dismounted fleeing from the door they came from.

  The second challenge after sneering remarks from the announcer came out to fight each of us. This challenge was significantly worse. I faced an ox dragon. Khorvax faced a Tyrant Lizard, and Rycathus and snowflake were challenged by a manticore. While each of our battles were brutal and tests of our ability each of us managed to slay our opponents. I decapitated my opponent, Rycathus and snowflake dismembered and slaughtered the manticore, and Khorvax did the most remarkable of fights and with strength alone shattered the jaw and took the head of the tyrant lizard himself. The crowd went nuts no longer were just jeers being said.

  The final challenge was then announced for us. The partitions keeping us apart feel and the largest doors oin the wall swung open. What stepped for was something we could not have anticipated. A chimera from the deep wyld stepped forth. A lion, dragon and goat heads all roared as its body over 10 meters long stepped forth against us. What happened after this was an epic battle as all of us deployed are strongest attacks and weapons abilities against this monstrosity. All of us received wounds as we gave them. In the end with a mighty shout Khorvax nearly bisected the chimera with a blow from Volcano Cutter and dealt the mortal blow. The arena was quiet for a good 30 seconds as no one could believe what they just witnessed. Suddenly as if a spell had ended an eruption of cheers are screams all around us happened. The crowd went berserk at the victory none expected us to gain.  It was then the leader of the city came out with a full defense squadron to speak with us. While holding her position of strength she understood what the three of us could and would do if things were not brought to a much more respectful level.

We were given great honors and rooms in the rulers palace and after a feast, negotiations began. The ruler of this city had sent underlings to raid and they were the ones who destroyed Cybifer. They all said they were just meaning to raid and steal but something came over the men and they grew violent and began destroying everything. This description leads me to believe they were manipulated and that is what caused the rampage. Ultimately We dueled and captured the leaders of the raid and together with their families and possessions they were ordered to return with us. I hope this is enough for Ryx.

After settling things at the city we returned to Thronghar with several talents of silver and a number of goods as well for our country, as well as the families of the defeated commanders. After getting everything settled we next went to the Horsemen who attacked Freyrdawn.

These horseman lived in smaller groups around sacred glades of trees to them. Their symbol is a loin and their elite mounts are lion type cats they ride. For these scattered tribesman we has to track down several groves. In all we attacked and killed all of the men of three groves. We took back much of our stolen goods and took their wagons and possessions as well. We left warnings of retaliation with the women and children of the glades as we took our possessions and returned back to Thronghar again. This trip brought us more weapons and arrows as well as wagons and more horses and even some lion mounts as well. Hopefully the warnings to these tribesman will be enough.

The Seige of North Port

Aneryxid (Ryx)Coras Sakar and Shinobi set sail on heavily manned War boat from the peninsula to gain intel and lay siege to the small boot shaped island connected to the archipelago of Palinquin. With summoned Water, Wood and Wind elementals conjured they quickly made haste to their first approaching conquest. The Asir had annexed and enslaved these lands many moons ago and the party was looking to widdle down the Asir’s defenses and plunder much-needed goods due to recently coming out of a war with the DIS.

On the voyage, a battle plan was formed and taken into action. Aneryxid (Ryx) and Coras Sakar were to infiltrate the town at nightfall while Shinobi stayed with the men on the ship about a mile from the docks. Everything was going to plan when an opportunity to cut the head of the snake presented itself to Aneryxid (Ryx) and Coras Sakar. The two solars found themselves stealthily entering the decorated house of the magistrate of North Port while the party’s wasp demons were keeping an eye out for invisible spies. During their investigation, an Asirian soldier reluctantly informs the magistrate of unidentified demon wasps that were spotted in the area. The Magistrate mumbles under his breath " they must be watching me". As the room clears the magistrate looks to an empty part of the room and says " take care of it ".

To prevent further detection Coras Sakar unveils himself and plummets his poisoned tip dagger into the neck of the magistrate leaving him prone and wriggling on the ground trying to catch his breath. Coras Sakar realizes close combat is not his strong suit and decides to dart his way out the door. Suddenly dangerous threats emerge as two Blood Apes materialize from the ether and set their eyes on the fleeing Coras Sakar. "This must be who the magistrate was talk too, " he thinks as his pace quickens. However, Aneryxid (Ryx) is ready for the ambush. She casts her prepared spell and the entire home starts to drip with heavy mists that blankets the area, leaving each unwanted assailant helpless and gasping for air including one of the rushing Blood Apes. The other demon Ape would shortly be convinced to join Aneryxid (Ryx) side of the battle as his master lay dying on the floor. Aneryxid (Ryx) sends a whisper to Shinobi to make landfall with his ship as quickly as possible, the full assault on North Port was now inevitable.

The hidden assault had ended and now the war had begun. The mist and commotion coming from the home had alerted the town’s soldiers, as they spilled into the streets outside of the Magistrate’s residence. In an attempt to frighten the horde of soldiers amassing from the garrison Coras Sakar stood atop a pile of dead and wounded bodies and began taunting the mass of soldiers with little effect while Aneryxid (Ryx) lured unaware soldiers into the deadly mist she had spawned. After giving his boomerang a kiss the solar unleashes his weapons full might to cut down the horde of soldiers, severing the arms, heads, and torsos of the throng in one fatal blow. A hundred ground soldiers lay dead but the battle raged on with a volley of arrows headed straight for the party. Archers atop roofs of buildings started to pursue the party as the solars retreated back to the docks to meet Shinobi

Shinobi sensing the distress of the party leaves the ship about 20 mins from the docks and rides in on a wasp demon to join the solars in battle. As he lands on the docks he immediately readies himself for battle by channeling his essence of the snake that looks as though his body is coiling itself for a deadly striking assault against his foes. The battle continues as Aneryxid (Ryx)Coras Sakar and Shinobi cut down 200 more trained Asirian soldiers. North Port lay still as the three solars hunt and kill any fleeing Asirian soldiers. “No Prisoners” was a motto decided upon before the battle began.

The blood bath over, the townspeople are scared and restless, wanting to flee from the chaos. Coras Sakar unveils himself as a freedom fighter of Palinquin, here to free the people from the bonds of the Asir. As his mask descends from his face the evidence is clear, his blood runs deep with Palinquinian nobility. The elders are convinced. They and their people help the heroes raid the town for books, jewelry, maps, and jade. The raid finished, the town is burnt to the ground leaving little trace of what had happened there. The townspeople board the 5 docked Warships and 24 fishing boats and set sail to the next town on the island as the solars hop on their demon wasps headed to the next battle.

- A recalling of the Seige of North Port by Derek.

Conclave of the Circle
The consolidation of the Empire

I sigh heavily as I sink into my seat. Ryx's anger is incredibly justified and i can't disagree with her. But her current emotional state is counter to sound decision making. Not that I blame her. I would most likely be equally distraught at facing the loss she has. It's been a few weeks since the Dis invasion was defeated. Dead are buried scouts have returned or not. The jarls have agreed to found the Sol Empire with Brutus as the Emperor. Tonights meeting though is the first time all of us have met since the battle. Emotions were running high and i feel in retrospect some of my comments of the Sybiferians dead may have been in poor thought. Scouts have been sent out to find the horseman and we have all agreed in the mean time to wait till we hear from them and then decide what to do.

Journal Entry 2 months later.

 The scouts finally returned. so much has happened in the last few months it has been a blur. I have not seen much of my circle mates as we have all been engrossed in improving ourselves and our projects. We have agreed to meet at my manse since several of my circle mates have asked to learn sorcery with Raikiri who has consented to such requests. Thankfully tempers have cooled and emotions have been tempered by time a bit. Our meeting covered much ground this time. In order to remember the numerous topics covered i will summarize them here.

1. The horseman traveled 500-800 miles to raze Sybifer and attack Freyerdawn. Their behavior tis time was most unlike the raiding prior. Both magnitude of the horseman involved and the savagery in which they destroyed everything and slaughtered the people they attacked. Several thousand orseman each attacked Sybifer and Freyerdawn separately.

2. I warned everyone of the Agents of Heaven Raikiri told me of. How they both slaughtered are legacy carriers and stopped our exaltations till recently. I explained how they erased Raikiri and slaughtered his memory.

3. We decided to split into several groups. I will be heading a group to shore up the peninsula and make sure we have no spies in our backs, and Coras and Shinobi will begin to raid shipping lanes to acquire new ships as well as cargo that we can use.

4. We visited the Manse of Harkynvhal and i have begun thanks to Ryx to get a more full grasp on how large the project to fix Harkynvhal will be. Ryx graciously showed us her new manse she has taken control of.

5. We have set goals and objectives for both parties to complete and will keep in communication as well as work to consolidate the Empire and our hold on our territory.

  Much more mundane details like being agents of the Crown appointed by Brutus was discussed as well as everyone meeting Keris and Rune. We also spent several weeks together exploring the peninsula part way while My and Rycathus completed summoning the demons and elementals needed to send with the raiding party. We managed to find a small deposit of Oricalculum and White Jade as well as copper and tin but it was guarded by elementals. Fortunately the Magical materials were extracted without incident and we marked the deposit for future exploitation as our time will better permit.

 I feel we have made a great stride in cooperation as well as our goals in protecting the mortals we have come to rule as well as begin to lay the foundation for the eventual war we will wage against the Ysyr. Time will tell how our efforts will fair.


Meeting of the Jarls
The founding of the Empire.

I mentally ticked off the list of things left to do as I hurried into the main hall in Thronghar before the meeting of the Jarls. The meeting with Solkhar, Emissary of the Wolf Lord, God of the Hunt, went well but left me with my worries on my brow. It is not an easy thing to ask kings to yield their sovereignty to an Emperor and join together; even harder to demand a god submit as well. Especially when all of them were on bad terms overall to begin with. I shall just have to believe that the results of defeating the Dis together will prove more unifying than the years of raiding they did to each other I mused.

A few last minute flurries of activity around the room setting final preparations for the meeting to have the best chance of success. A great deal of care must be given to the small details for meetings like these. Such as chairs all of the same height, who sits where, and the titles announced as they arrive. From a son of a farmer of a tributary state to the Ysyr to holding a meeting for kings. I have come through strange paths to get here I chuckled to myself. Within a few minutes the final touches were finished, the servants received their final instructions, and now it was time to change and await the soon to be Emperor Brutus and the Jarls for the meeting to determine our future.

With all preparations done, I went to change and to also check on Rune to see how she was fairing getting dressed. She is still so new and young I can't help but worry. I plan on the Jarls meeting her tonight to demonstrate her ability if needed as a selling point. My worries were mostly unfounded as I entered her room. I found Rune mostly dressed, and after few clasps were redone, she was in proper order. I quickly changed as well and then instructed Rune to return to the hall with me, so that we could await the arrival of the Jarls.

Brutus arrived first as planned. Each of the Jarls would arrive soon. The nobles of Thronghar were each given the task of hosting one of the Jarls and their entourage with each of them. Not only did it make it cheaper for us, it gave the nobles a chance to speak to each other and hopefully make more friendly ties. It was good to see Brutus again.  We exchanged short greetings before he claimed his throne and we continued waiting for the Jarls to arrive. The first Jarl was the one from Freyerdawn. Next to arrive was Harkynvhal and Jotenfhan's Jarls. The last was Solkhar with the entourage of the Wolf God. Solkhar brought two massive boars carried by 4 men each as a gift for the feast once our meeting finished. 

I took a deep breath as each of the Jarls and their escorts greeted each other and settled in. Rune sensed my nervousness a bit and a gentle squeeze to my hand and smile encouraged me. I smiled back and with renewed calm and confidence awaited the Jarls to settle for the matter at hand.

"Jarls, thank you for traveling here from your homes. Although the Dis fleet has been defeated and we have had time to bury the dead, assess the damages, and begin repairs. I have asked all of you here today for deciding our future. No city would have withstood the Dis assault alone. No peoples would have survived the tremendous onslaught we were subjected to alone. It was only by each of you joining together and fighting as allies, that we were able to win; even though our victory came at high cost to us. Jotenfhan is in ruins, Harkynvhal was damaged widely as well. Freyerdawn farms were burned and harvest stolen.  The woods of the Wolf god were assaulted and Thronghar was tested as well. Each of our cities were attacked separately by a coordinated enemy. While losses varied between all of the cities you rule, in the end we managed to carry the day. This happened because we all carried the day by working together. I have called this meeting to announce the formation of the Sol Empire with Brutus as the Emperor of this new country. I am asking for each of you to continue the common cause we have moving forward now not as 5 separate people, but as one nation. The cost of not doing this is high. Look to the west and see the charred remains of Sybrefir for what happens to those who would stand alone. The proposition is simple. Each of the Jarls will continue ruling their city. Each of you have the wisdom and governance already in place to have your talents best used in your positions you already hold. Each of you will be on the advisory council to the Emperor. Taxes will be collected locally as well as a new imperial tax to fund common defense and improvements for the peninsula. Imperial law will be written and will be the law followed in the matters it covers. Local law and customs will apply to any situation not covered under the Imperial law. The time has come to not only remember our differences but see our commonality and forge together our strengths. This is my proposition to you all."

The few moments of silence as my words finished were deafening before the Jarls leaned to their escorts they brought and low words were spoken as each deliberated the proposition that was given by me.

The Jarl of Jotenfhan spoke first. "My city is in ruins many of our warriors were slain in the fighting. How do you propose to rebuild the city Zhuge?"

"With stone Jarl. The city will be rebuilt with stone and will have walls and expanded docks for future naval ships and defenses." I replied.

"Where do you think you will get so much stone hmm?" the Jarl continued.

I managed to suppress a slight smirk as I spoke, "Jarl, the stone is all around us; you stand on it. Allow me to demonstrate where the stone will come from." At that I turned to Rune, "My dear please go and retrieve for me a piece of the stone we will rebuild Jotenfhan with. "

A quick "Yes Master" was uttered and she curtsied before silently sinking into the stone floor and disappearing.

I quickly turned back to the Jarls, "Rune is my first creation I have made. She will be rebuilding much of the cities that were damaged and future projects for the Empire. While her looks may seem otherwise, she is quite skilled in building and repairs and her service will be instrumental in building the Empire."

At this time Jarl Ma'Grov of Harkynvhal spoke up. "The people who fled Jotenfhan currently staying within my city. It is not been easy hosting them. When will this project be done so they may go home. I prefer them to not stay any longer then they must."

"Jarl Ma'Grov I with my comrades did not fight so hard defending all of you to have expected such words. Especially in light of the fact these last few weeks the repairs I and Rune have already made to your city to restore the damage the Dis caused." I replied, obviously irritated.

Jarl Ma'Gov leaned back, stopping his words in response to the unexpected and truthful rebuke. The silence was short lived as the Jarl of Jotenfhan and Jarl Ma'Grov began a discussion that started to become heated as first insinuations then outright accusations was beginning. Before things could escalate much further I decided to take action. Slamming my hand into the table I shouted, "Enough!" as lightning discharged around my hand and away from me charging the room from the action. "I will say it again, I did not fight as hard as I did or go through the troubles I have on all of your behalves for you to all act as bickering women! You are Jarls each in charge of your people act with the gravity of your position." Silence fell again on the room. After a few moments I asked them all again, "so Jarls and Emissary, what are your decisions?"

What happened next caught everyone in the room by surprise. The Emissary of the Wolf God stood and radiating the full power of his massive bulk, and no small martial skill said, "I wish to speak. Fenrhinor and the Wolf Lord, after speaking with Zhuge, fully support the proposed alliance and unification of the peoples." With an iron glance as he surveyed each Jarl in the room as he continued, "I would expect surely if even Fenfhinor is willing to support this, see its value ,and truth of the words, none of you would have further objections? As proof of the approval of this, the 8 scouts I have brought with me will help in hunting down the horseman who attacked Freyerdawn and Sybrefir so we might find the cause and what needs done for their attacks. The boars also are a token of goodwill for our feast in what will hopefully become the first of many of us all unified as one."

With that the Emmissary sat back down. The silence was as loud as it was still, each Jarl clearly did not expect to hear the words that were spoken just now. The weight was palpable from the words as each one weighed the proposal in a different light. While each weighed the words spoken, I spoke again to them all. "Jarl of Jotenfhan, Many of your warriors were lost in the battle. Were you aware the Freyerdawn has a patron diety of fertility? It may be greatly to your peoples benefit to travel there and offer prayers and offerings to bless your women and remaining men with virility and fertility to help in bringing the next generation of your people to pass.

It was at this moment that Rune slowly rose again from the floor carrying a perfectly cut brick of marble. She smiled and said, "Master", as she handed me the prize. I smiled back to her as I took the brick and slid it to the Jarl of Jotenfhan.

"This is a sample of the stone that will be used to rebuild your city.

It was then that the Jarl of Freyerdawn spoke, addressing the Jarl of Jotenfhan, "If your people would decide to travel to our city we would be willing to offer them home and a chance to beseech our goddess as well. You can stay with us while your city is rebuilt. Freyerdawn sees the wisdom of the words of Zhuge and we agree to the unification."

The Jarl of Jotenfhan grunted but then spoke up. "Thank you Jarl, with the offer you made we will take you up on it. Your goddess may be a big help to my peoples and the extra space would be welcome. It will also best serve Harkynvhal as well. Jotenfhan agrees to this unification as well."

Jarl Ma'Grov brow was furrowed as he listened and still weighed everything." While we are happy to see that you will have another place to stay Jarl of Jotenfhan we will offer our support to your people to help restore your city as soon as we can so that you may return to being good neighbors to us going forward. In light of Fenrhinor agreeing and so strongly supporting this and the rest of you as well, Harkynvhal also agrees to the unification. "

With that the final city had committed. Brutus who had been playing his sanxian with a beautiful and soothing melody stopped and set it aside his throne. He then stood and loudly clapped his hands and said, "It is finished and with this we are all now one peoples. With this we shall now fest to celebrate!"

The relief and joy rushed through me like I had been holding my breath. The Jarl of Freyerdawn leaned towards me and said. "I do not know how you have done this Zhuge. You have taken 5 enemies and unified them. Even I am aiding those who raided my city regularly to recover and to regain their strength. You continue to surprise and intrigue me Zhuge."

At that I smiled and bowed slightly as I said, "Jarl you flatter me way more than necessary. I provided the opportunity, it was all of you who have seized the future for your people today. I will be here to support it. "

With that I withdrew away from the Jarls to make sure the feast preparations were going smoothly and to give them time to speak privately. Rune was like a child with surprise and excitement, "Master you did it! You got them all to be friends! "

Well Rune I think friendship is a ways off for them all but they are definitely on the path to the future of protecting their people and making them prosper. Let us enjoy the moment and the food Rune, today is a day to celebrate. Today we are an Empire unified; E. Pluribus Unum. "

Rune lit up at hearing the old realm as she exclaimed "from the many, one." Today you have made this true Master.

I smiled as we reached the chambers," now let us get you into an appropriate outfit to feast and celebrate Rune, today is truly a wonderful one."

Act 2
The Struggles for Unification


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Game 6: – 06/10/2016 – 14th day of Resplendent Wood.

Scene 11:  The party is still working to get things settled under the new regime in town, and research/reconnoiter their surroundings.  That evening, a ship under duress makes port in town, and shortly after, the town is besieged by sea-monkeys led by a Dis. Aneryxid and Khrovax make an entrance and prove their worth in battle.  Afterwards they all return to the Jarl’s Manor and discuss things, eat, and get some rest.

Game 7: – 06/17/2016 – 15th day of Resplendent Wood.

Scene 12:  That morning Aneryxid tells them of the evil of the Thronghar Township, and the party decides to investigate it after making some preparations.  They arrive that night and recon the town before entering the next day.  The morning after they arrived, they enter the town under the guise of diplomacy.  They are on their way to meet the Jarl when they notice Shinobi, and he notices them and begins to follow.  Zhu invites Shinobi to speak and contracts him as a guard on the spot.  The party then waits in a nearby tavern for the Jarl to finish his prayers.  Some insults are exchanged and the party is banished from the township.  

Scene 13: Zhu summons up a storm and his stormwind rider and the party goes to do battle with Thronghar.

Game 8: – 07/15/2016 – 15th day of Resplendent Wood.

Scene 14: The battle raged on, with hundreds troops pouring out other entrances to do execute a pincer attack on them.  Aneryxid held off one force, while Shinobi another, and the rest of the party pushed deeper into the city after killing the champion of Thronghar, so that they could do battle with the storm mother herself.  Over 1000 archers were lined up ready to murder the party, but the party was able to intimidate them enough to lay down their arms.  The storm mother responded with sending a massive tsunami to wipe out of the town.  Raikiri showed up and stopped the tsunami, and the party killed the storm mother.  However, the entire navy escaped with all their men and ships.

Game 9: – 07/22/2016 – 16th -18th day of Resplendent Wood.

Scene 15: The aftermath of the battle had the party performing burial rites for the dead, and hosting a feast in their honor, and in honor of emancipating the city from the cruel tyranny of the storm mother.  While planning to head out to check on the status of their forest friend back on the island west of palanquin, an outrider arrives from Harkynvhal, entreating the party to join him at their city to discuss business and trade.  Khrovax travels with the outrider, as Zhu, Rycanthus, and Shinobi go to palanquin, while Coras stays to watch over the city.

Scene 16: Zhu, Rycanthus, and Shiobi arrive on the west island of palanquin to find that most of the forest has been decimated, at least half of the island has been completely deforested.  Rycanthus marks a tree, and the eagle messenger comes to find and lead them to their ally, who is now captured, and being tortured.   A small patrol happens upon the party and they manage to take them out quickly before they can alert the others.  Rycanthus then marches towards the camp and calls them out, as Shinobi stands by his side to support him, and Zhu manipulates his way into camp and keeps the other DB busy.  Shinobi and Rycanthus make short work of the army, before the DB commander shows himself and gives them a hard time.  The barely manage to overcome him, at which point the DB Zhu was speaking to absconds.  The party rescues their lunar ally and heads back to the rendezvous point.

Scene 17: The party meets up with the outrider near Harkynvhal and heads into the citadel to meet with Jarl Ma’Grov.  They discuss a trade agreement of the parties food production for the citadel’s information.  After a short tour of their facilities, Zhu surmises that his craft skills aren't up to the task of repairing the citadels structures.  With negotiation and pleasantries completed, the party heads west to Jotunfhan, where the Thronghar fleet is currently preparing to dock at.  

Scene 18:  With Khrovax being a native of Jotunfhan, the party decides to back him up and allow him to proceed with the negotiations with this city.  When they approach the gates, Khrovax discovers his brother is the new Jarl of the city, and considering he was banished from the city, he is sentenced to trial by combat with the city champion to prove his worth and acquit him of any perceived wrong doings.  The battle is rough, but Khrovax eventually prevails and the party heads into and through the city to the docks on the other side to speak with the Throngharians that have made port there.  Andy convinces them to return home and speak to their people and see for themselves that they belong there and should accept their new rulers.  Afterwards, the party returns to the city center to discuss relations with the new Jarl.  Zhu and Khrovax pitch the idea for an allied nation of city-states, but the Jarl declines, in order to force it, Khrovax challenges his brother for the right to rule, to become the new Jarl.

Game 10: – 08/12/2016 – 19th-25th day of Resplendent Wood.

Scene 19:  The party embarks on the Challenge for Khrovax to become Jarl.  First they find and catch 3000 lbs of bluefin tuna.  Then while scanning for more fish, Rycanthus gets chomped by an orca and almost dragged to his death.  The party jumps in quickly to save him.  The party then skins the orca and uses the meat to fish for more, only to find another orca, which they manage to catch properly this time.  They then put into dock on the 2nd day and get the fish preserved there, and make there way towards the Obsidian Oaks of Ikanthur, but decide its too much for them to bite off right now, and decide to revisit it later.  After leaving port, on the third day, Zhu summons back Horatio, who delivers the coordinates of their prize.  The party catches up to a small group of 3 ships from Iluvar near their peninsula, and decide to attempt to levy a toll.  The Iluvarians refuse to pay and battle ensues.  The party makes VERY short work of them, and is able to win the day with minimal killing.  They bind their prisoners and shove them in the hold and make their way back to Jotunfhan for The Counting.

Game 11: – 09/02/2016 – 26th day of Resplendent Wood – 5th of Descending wood.

Scene 20:  The party returns to Jotunfhan with a solid haul of loot.  As they wait for the return of Khrovax's brother, Shinobi washes up on shore with Khrovax’s brother in tow.  His brother returning with nothing, Khrovax wins the challenge and becomes Jarl.  After a few days, the brother regains consciousness and apologizes to Khrovax for everything and agrees to continue being the defacto ruler in Khrovax's place when he’s not there. Zhu, Rycanthus, and Shinobi go to Fynrhenor with the lunar to aid them.  They make contact with the forest god, and Rycanthus deals with him and proves his worth, and the lunar agrees to act as the go-between for the nation and Fynrhenor.  

Scene 21: Party returns to Harkynvhal and discusses plans to finalize their contract with the city to join the nation.  The Jarl plans a gala for a week later for his daughter’s coming of age party, for her to choose a suitor.  The party arranges for the best and brightest from their various cities to come to the gala to compete for the jarl’s daughter’s affections.  Just as she is introduced, news comes in from the scouts of approaching enemy fleet.  Aneryxid spies a fleet of Dis headed towards Jotunfhan.  The gala is ended early and war council is convened.

Game 12: – 09/30/2016 – 11th day of Descending Wood.

Scene 22:  The party makes preparations for war.  As the units get into position, they decide to make a surprise attack on the behemoth hulk of the Dis.  To enter through the rear and take out a couple of the Dis and roughly 50 blood apes before retreating back out the rear of the vessel and returning home.

Game 13: – 10/07/2016 – 12th day of Descending Wood.

Scene 23:  The naval battle begins!  The party manages to severely cripple one squadron of enemy vessels while suffering some middling losses of their own.  As they do so, however, the party spots a fleet of airborne demons flying towards harkenvhal to lay down an aerial siege.  At this point the party splits, Rycanthus, Khrovax, Aneryxid and head to harkenvhal to defend it, while Shinobi, Coras, and Zhu stand to support the fleet.

Game 14: – 11/??/2016- 12th day of Descending Wood.

Scene 24:  The Defense of harkynvhal proves successful, but with heavy casualties.  The naval fleets square off and the defenders again triumph over the Dis.  Now the party gathers to prepare for its assault on behemoth-flagship.

Game 15: – 12/09/2016- 12th day of Descending Wood.  The party assaults the flagship.  Their fae allies have largely won the day on the ship, but its up to the party to defeat the Dis King and his lieutenants.  After a hard-fought battle, they manage to claim his life and his head.  The war is won, but at what cost?






Act 1
The Beginning of an End

<meta />Game 1 – 02/19/2016 – 17th Day of Ascending Wood.

Scene 1: bustling city, business going as usual in western district.  Locals haggling with travelers over goods and services.  A rambunctious lot of children are out playing in the main thoroughfare.  Enter Ythorian, noble of house Ak’Khan and entourage, with blood ape pulling the carriage, accompanied by a dozen guards, half in front, half in back.  Ythorian himself is a potent mortal sorcerer and has 5 combat elementals discorporeated around him.  

       As the entourage proceeds down The street, all of the children makes it out of the way, except one small girl who gets knocked aside violently, hitting her head on the stone, knocking her unconscious.  One of the boys from her group sees this and becomes infuriated and assaults the entourage.  

     Annoyed by the delay and not wanting to miss his next appointment, Ythorian orders the guards to take the boy and restrain him, and to sell him in the slave market later as punishment for his crime.  

      Bleebob witnesses this, Zhu hears the proclamation of the noble and his house, that being the one he hates, Coras Sakar is sitting a goodly ways away but hears the commotion.  Rycanthus is brought to the scene by the unconquered sun.

Battle ensues.  A couple of guards and the blood ape are killed before the elementals make their presence known.  At which point, most of the party withdraws.  Rycanthus unleashes a final fiery arrow, slaying the sorcerer inside his carriage before effecting his escape. The elementals, no longer having a living master to serve, go on about their way.

Scene 2:  The party licks its wounds in a nearby grove moments before Zhu reappears to join them.  they hash out their difference and go through introductions and try to find some common ground, as well as decide what to do next.

Game 2 – 03/11/2016 – 18th Day of Ascending Wood.

Scene 3:  Party wakes up in the grove, Rycanthus will remember a small settlement nearby where hunters sell their skins and meats to merchants who then bring them into the city proper, and ferry boats that take travelers to the western pillar.  A group of 4 blood apes waits in ambush in the trees around the settlement.  The settlement itself looks like it’s in rough shape, with many of the inhabitants hiding in their houses, and those that do enter the streets rush hurriedly.  There is a caravan, looking like its on its way out of town, but it is currently in a state of disrepair and the guards all look scared.  also the caravan appears as though someone searched its entirety rather aggressively.

Scene 4: After the carnage of battle, Na'Varr welcomes them to his caravan.  Bleebob and Coras walk out of town to lead the glowing away from the village.  Rycanthus stayed in town gathering supplies and medicine.  While doing so, hears tales of various goings on around town.  Village elder implores him to investigate a missing caravan.  Aaron agrees and heads out of town with Na'Varr to meet up with Coras and Bleebob.

Scene 5:  The part back together discusses their plans and Rycanthus decides to go investigate the woods and search for the lost caravan.  While out there he encounters the mystical Stag beast and engages it, besting it in combat and gaining a future ally.  Afterwards he finds the tracks of the missing caravan and reports back to the party.  They set up camp at the site of the missing caravan, laying in wait to see if something comes for them as well.  

Game 3 – 04/01/2016 – 19th Day of Ascending wood.

Scene 6:   Zhu arrives back on scene via whirlwind just before nightfall.  After which, around midnight, the caravan camp is attacked by a fae army.  The party obliterates over 1000 goblins assaulting them, but not before they carry off all the mortals and escape to their ship waiting on shore.  

Scene 7: The party tracks them down, Rycanthus and Coras stay on shore while Zhu, Bleebob, Na'Varr board the ship via Zhu's stormwind rider. The party negotiates with the fae in charge to release the mortals.  The fae agrees in exchange for the party’s help in acquiring other mortals to feed from, wanting 5x their number.  The party leads the fae to a military outpost where Bleebob flares his anima to get their attention.  As the fae’s ship strafes the harbor, lighting the Ysyrian fleet aflame, an unknown assailant on shore launches an arrow, killing Bleebob.  The fae ship begins its retreat, as the Ysyrians scramble to put out the fires and launch their fleet to chase them.

Game 4: – 04/29/2016 – 20th day of Ascending Wood.

Scene 8: The 2 smallest ships of the Ysyrian fleet burn to the waterline before they can be put out.  The heavy ship is flame retardant and doesn’t catch. Medium ships suffer some flame dmg but flames are doused before any serious damage occurs.  Remaining 3 ships pursue the fae vessel.  Battle ensues,  Unfathomable Cthonic Horror is “slain” during the fight, and his boat dissipates.  One of the caravan guards below decks exalts as a dawn; his name is Brutus.  Party must reclaim one of the enemy vessels and decide where to go from there. .

Scene 9: The party captures an enemy vessel and takes the boat to the southwestern tip of the island, but just before arriving, UCH reappears and boards their vessel.  Zhu and him negotiate their deal, with UCH requiring 25 more souls.  The party docks at the island port and manages to drug/render unconscious the 25 ysyrian guardsman and bring them to UCH.  The villagers ask to be taken with the party wherever they are going because it will not be safe for them there on the island.

Game 5: – 05/29/2016 – 28th day of Ascending Wood.

Scene 10: Party took the villagers with them and headed west towards the Dreamfang Peninsula, encountering a Dan`Dan along the way.  The managed to kill it and haul its carcass behind the boat til they made landfall at Freyerdawn.  Na'Varr negotiated the sell of the fish and the docking.  Afterwards, the party surveyed the city and started working to overtake it.  Brutus challenged the Jarl to combat for ownership of the town and won, and the party successfully took it over.

Downtime: 2 weeks go by as the party gets settled in the town and spends xp and trains.


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